Rat Race

This is a demo of a game and world idea which also builds on the knowledge that I acquired during my last position as a software engineer. It is a stealth game in which you play as a team of of highly technologized mice infiltrating human dwellings and stealing their tech.

One main objective was to fully unit test the game within Unity, exploring the workflows and limitations. The code structure tries to mimic MVVM design patterns and testability using dependency injection while decoupling it from the Unity engine wherever possible.

You can take a look at this project here. If you want to take a look at the code base you can send me a message.

Weiter
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HanaHana VR